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- on mouseDown
- puppetSprite(26, 1)
- set the memberNum of sprite 26 to the number of member "PLUS DOWN.PICT"
- updateStage()
- set the movieRate of sprite 5 to 0
- set nframe to the movieTime of sprite 5
- set the movieTime of sprite 5 to nframe + 6
- end
-
- on mouseUp
- set the memberNum of sprite 26 to the number of member "PLUS UP.PICT"
- updateStage()
- puppetSprite(26, 0)
- end
-